Deadpool diner
Deadpool Diner is an event within Marvel Snap. The second dinner followed industry trends and added a stamina system to the event. You can bypass it by spending money, which is a rather predatory practice that exploits players. Mobile gaming has been home to some awful, abusive mechanics for a while now. People, in general, have well accepted it, gotten used to it, and allowed it to carry on. Marvel Snap has avoided it until this event, which leaves a sour taste.
The next point is that the event is time-limited to earn a card; you need 500 million points to get it. Given that I have just 200k, I’m quite a way off from earning it. The result is that players are doing whatever they can to earn it. You can’t really blame players if you make a time-limited event and lock a card behind a massive wall. The result is a rather unfun mode within the game.
The last problem is that the mode is very similar to ladder mode. A couple of key differences are that Bubs decrease, but your progress overall does not. Once you reach a certain rank, you don’t derank. The event overall feels like a massive chore to play and is, well, unfun.
So how would I have done this event?
For starters, I would have replaced the existing ladder with it. Next, no stamina system and increased the length of the event to a month. Decrease the costs to earn the new card and add more cards to earn per week. At higher ranks, I would give players decks based on the movie, making it more like a draft preview of what is going to come soon.
What I have learned from this mode is that retreat is a skill I need to get the hang of more. Also, my game knowledge about decks at times is lacking.