Warframe some thoughts on adaptation

Warframe some thoughts on adaptation

Adaptation provides damage resistance up to 90% for 20 seconds. More information on Adaptation you can view the warframe wiki entry. Face value the mod looks super strong. Important to understand the flaws 1, lethal damage 2, stacking damage 3, mod slots are valuable 4, Weak to AOE damage

Lethal damage still ends up being lethal no matter how much you resist it. Unlike say quick thinking which could save you or operator immunity frames.  

Stacking the damage is required to gain the full effect. Needs be refreshed every 20 seconds. Majority of time the damage resistance is going to be physical types. I don’t know what damage heavy gunners or lancers do. 

Mod slots are super valuable, need be certain power level to be worth it. In cases which adaptation can replace or reduce, likely the worth using it. Good example is quick thinking prime flow frames. Prime flow can be replaced with something else. 

Important to understand majority of warframe content is star chart level. Won’t be necessary given how we normally use one mod for survival. Slot that is normally just base health.  When to use the mod is rather complicated based on content you plan to do plus build. 

Brief testing showed this mod to be weak against rockets or anything AOE.

Situational mod which provides much needed effective health. Frames which can use it damage resistance frames or natural tanks or healing focused frames. Examples Atlas, Gara, Nidus, Nova, Oberon, Nerkos, Mesa, Inaros, Trinity, Wukong. About 1/3 of the current frames can use this mod. 

Love the design around this mod what it opens up build wise. Powerful tool for end game content creating some interesting choices players must make. Willing to admit that only have brief experiences with this mod at the moment. My views are subject to change could do. Don’t think this mod is required or needed in 95% of cases.