Smite training – Anti heal

Smite training – Anti heal

Decided to do some theory maths on anti heal items.  Focus is mainly around Aphrodite.

Aphrodite –  Love birds with 40% scaling in total.

Magical power Heal  -25% -40% -50% Total
0

150

250

500

700

228

288

328

428

518

57

72

82

107

130

91

115

131

171

207

114

144

164

214

259

171, 137, 114

216, 173. 144

246, 197, 114

321, 257, 214

388, 311, 259

 

Extra sustain acting as heal buffer, soaking up damage.  Anti heal rather important due how strong constant that sustain becomes.  Add in the natural health regeneration out of combat.  Teamfights can be decided over time due to healing.  Healing reduction absorbing extra scaling most healing abilities have.  Healing does not scale off magical power instead cooldowns far more impactful.  Love birds standard cooldown is 12 seconds -40% cooldown reduction brings down to 7 seconds. Being able to heal for 228 every 7 seconds rather useful.  Rod of asclepius gives you 25% extra healing with regeneration buffs to allies.

Point being made is simple don’t underestimate how powerful healing can be.  Throw in some higher than average effective health.  Bursting people down becomes rather difficult, forced to focus on the healer over the damage dealers.    Below is incomplete table of healers in smite

Healers in smite

God Heal
Aphrodite 15% scaling 228
Chang’e 30% scaling 130
Hel 40% scaling 180
ISIS 15% scaling  160
Ra 15% scaling  360
Zhong Kui 20% 240

Missing couple healers off the list,  Guan Yu, Terra, hercules.

Hope you find this information useful 🙂