Decided to try earn dark matter camo so far I have shotguns completed, launchers and knife. Assault rifles only the M8A7 remains now moved on to pistols/snipers. Experience so far highlighted couple gameplay mechanics which add to inconsistency. Game is fun but movement system adds extra layer of randomness to the game.
Weapon balance couple obvious items which suffer from the movement system semi auto weapons, burst weapons. Sheiva is slow rate of fire 2 hit kill weapon requires you to know location of your target. Map design helps the Sheiva but requires you to play very passive. Obvious locations to hold up are not your friend maps are complex chess boards with hidden lines of sight.
Sheiva – Sub standard?
Obvious that Treyarch wanted semi auto rifle within black ops 3 had learn lessons from black ops 2. Design point of view clear version of what rifle should do and should not do. Treyarch wanted precise weapon which required high accuracy, high damage with decent range. Rate of fire as result lower compared to FAL or SMR of black ops 2 but given higher damage and range. Sheiva suffers from poor handling, slow rate of fire movement system hurts the sheiva every missed shot screws you over. Throw in flinch get niche weapon with limited use. Not even factoring map design most fights happen at quite small distances. Would say average around 15m to 30m, something which hurts the Shevia. Map design however does favour the shevia in less obvious ways. Getting the feeling I was using the Sheiva wrong should been way more passive. Concept works on paper but reality not so much. Worse still has terrible iron sights due to the fore sight blocking your view.
However…..do think the concept could work just I was using it wrong. Starting to think the ICR-1, XR-2 also gets lumps into groups guns I used wrong in quest to get gold. Starting to play the game more slowly man of war had better results with likely I be coming back to these weapons at some point. Shotguns very unlikely unless I just camp inside a building all game.
Looking forward to learning how to play with SMGs/LMGs/Snipers and pistols guessing need to play passive like ARs.