Decided to take some time write about my opinions on various gods within Smite. Yet to experience all of the gods due to the fact they have 70+ within the game. Good news the game has rotation system which allows players to experience gods for free.
Given the scale of gods on offer with each having own abilities loads to learn. Looking forward to playing the following gods within the coming weeks.
- Athena, Kherpi, Sobek, Bacchus – Guardian
- Bellona, Tyr, Ravana – Warrior
- Ao Kuang, Change, Chronos, He Bo – Mage
- Fenrir, Arache, Bakasura, Hun Batz – Assassins
- Rama, Hou Yi, Chiron, Ullr – Hunter
Brief opinions on the gods played so far. Mastered each god once so not played them loads apart from Ymir. List is ordered support to damage output.
Guardian
- Ymir – Magical melee god who role more team support god. Versatile due to his abilities. Easy to play but hard to master, screw up your teammates with his abilities.
Warrior
- Guan Yu – In my eyes better version of Chaac, versatile can be used in various ways. Still decent choice could be underrating him, feel better options on offer.
- Chaac – High sustain [healing] with slow series of attacks due his abilities. Versatile lacking damage compared to some warriors.
- Odin – Favourite with high damage output some serious powerful abilities.
- Hercules – Better version of Chaac/Guan Yu. High damage with better sustain or healing.
- Amaterasu – New god not much else to say she is fun to play.
Mage
- Hades – Low damage when comes to mage however some serious healing.
- Ra – Versatile mage with some serious high damage and healing
- AGNI – High area of effect damage, glass cannon you could say.
- Kukulkan – Pusher of minions with some serious stun crowd control.
- Janus – Decent amount of utility with high mobility can provide some serious damage output.
- Sol – Single target version of AGNI but with high mobility. Glass cannon which is even harder to use compared to AGNI.
Assassins
- Thor – High damage with mobility.
- Ne Zha – Easier to use the mobility compared to Thor with high damage.
- Loki – Stealth assassin with loads burst damage.
Hunter
- Neith – Versatile with bunch high damage and utility.
- Medusa – Even higher damage comes at the cost of versatile/utility.
Favorites gods and build
Made list favorites gods included various sources for god builds. Smitefire, smite guru and smitejunkies main sources when comes to community builds. Copied base idea behind each builds picking out the most versatile options depending on matchup. Certain builds are designed for top tier play. Gods can be versatile some better suited for certain roles compared to others. Example would be Odin better as damage output control monster over support role.
My own reference have idea how to build the following gods. Season 3 has changed various items meta has shifted.
- Ymir – Guardian * +
- Odin – Warrior
- Hercules – Warrior * +
- Amaterasu – Warrior
- Hades – Mage * half done +
- Ra – Mage * +
- AGNI – Mage * +
- Janus – Mage
- Ne Zha – Assassins * +
- Loki – Assassins * +
- Neith – Hunter * +
Notes
*Missing build
+Missing abilities