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Smite Common mistakes people make
- Three pillars of smite, mechanics, knowledge and decisions
- Lack of present – Being near a lane changes decisions that players make, kills are a bonus. not the end goal. Sometimes all you need to do is turn up and that’s it.
- Vision is important – Wards help you inform your decisions and allow you to play safer or understand what happening. Ward anything you view as important. Jungle ward under your feet before late-game team fights
- Side lanes matter – Solo and carry are important, presence is required in both lanes don’t ignore one.
- Focus on one side lane
- Miss and commit anyway – Not hitting a target is fine leave a fight don’t have to commit if your missing.
- No plan – While playing most players don’t have a plan for what to do next. Result they become reactive over proactive. Look at the map and plan what needs doing next, fight afterwards.
- The other team is off-meta and not present – Even pro players don’t know the match ups do you expect the average player to know? Just turn up and help people out.
- Behind in gold – Just farm, jungle need to help secure buffs
- Being focused is fine and dying early is fine – Don’t worry about dying, do your job later
- Understanding your god role and point
- Counter-ganking matters – Don’t babysit but keep the other team in check.
- Builds and scoreboard – Failure to check the scoreboard to find out what people are building and who is ahead or behind.
- Supports left and right hand – You must protect your carry and mid-laners. They are your left and right hand.
- Solo and supports running at people – Need to be flexible, aggressive and defensive with your team.
- Glass cannons running at people – Jungle players stop attacking head-on during team fights, hit from the side and wait for fights to start. Bruiser hybrid tank builds IF this is your style.
- Not understanding win conditions
- No surrender – 20k down at 15 mins just surrender
- Not understanding what is reportable
- Insulting players won’t make them play better