Call of Duty Modern Warfare 3 first impressions
Modern Warfare series was rebooted in 2019, this is the third entry. Small rant here I don’t understand why you don’t call this modern. The studio behind this title is Sledgehammer Games with Infinity Ward original creators of the series. Infinity Ward now acting like a satellite studio but updating Warzone. Tons of studios working on Call of Duty, three main studios and many others.
I have not played a Call of Duty game in years and similar to the older games. Combat is fast and smooth, maps are redesigns of modern warfare 2 core maps. New art improves the look and feel of the legacy maps. A list of confirmed maps can be found here. Honestly rather happy with that list, some really good maps here. Not going to call it a beta but more a demo, the final release is due in November.
Perks return, and other things.
Let’s talk about the negatives
The art design of operators blends into the maps so easily. Not just that it really difficult for me to work out who is friendly or foe. This has been a problem for years and drives me mad. Countless people have similar problems. Call of Duty has been removing information from players for years now and is core to the formula.
Progression is locked by levels, including upgrading your weapons. I’m not sure weapon challenges exist for progression I hope not. Speaking of which you can’t build your own loadout at level 1 which is really annoying.
One thing I did notice is minimap no longer gives you red dots. Given how fast you die I could have missed that detail.
Outside of that, it is just more call of duty nothing groundbreaking. More single-player, more zombies and more online madness. Not sure how many guns will be in the full game but the selection here is limited which is okay. Balance has been a problem for a while, trying to balance a range of guns is hard. Sway feels like it returns but not sure.
Grown out of the call of duty as I got older mainly tiny things that annoy me remain.