Black ops 3 attachments

Decided to make list of attachments along with common combos which I feel are decent choices.   Likely to be running these sort of builds once I completed dark matter camo grind.  Perk choices depends on gamemodes.  List is for my own reference due to the fact I can’t create versions for every attachment version.

Assault rifles

KN44 – No optic is required but can use red dot or elo.

  1. Quickdraw/stock
  2. Stock/suppressor
  3. Quickdraw/stock/fast mags/suppressor
  4. Suppressor
  5. Quickdraw.

HVK 30 – No optic is required can use elo or red dot or recon sight

  1. Quickdraw/stock
  2. Stock/suppressor
  3. Quickdraw/stock/fast mags
  4. Long barrel/quickdraw
  5. Quickdraw.
  6. Suppressor – Subjective my eyes not bad choice for the HVK
  7. Stock

Sheiva – Optics are required pick whatever you want

  1. Quickdraw/high caliber
  2. Quickdraw/high caliber/stock
  3. Quickdraw/high caliber/stock/fast mags
  4. High caliber
  5. Quickdraw

XR-2/M8A7 – Optics are not required but can go with red dot or elo

  1. Quickdraw/high caliber
  2. Long barrel/quickdraw
  3. Quickdraw/stock
  4. Quickdraw/stock/long barrel/high cailber
  5. Quickdraw
  6. Stock.

Man of war iron sights are terrible do like the gun but requires passive playstyle due to the recoil. Feel it needs various attachments to make it worth cost every one compared to other weapons which do the niche better not worth it.  Gun is hit by series of micro nerf which give it poor handling in the hands of a good player does work.  3 hit kill range is 38 metres with 515 rpm very much like FAL from BO2 in some respects but that full auto.  Avoid suppressor just nukes that lovely 3 hit kill range.

ICR-1 sort of like this AR however….worse version of the HVK in my eyes but does have some great iron sights.  Going to revisit both guns after getting dark matter completed.

SMG

Kuda – Optics not required

  1. Quickdraw
  2. Stock
  3. Quickdraw/Stock
  4. Extended mags
  5. Quickdraw/stock/Extended mags

VMP – Optics not required

  1. Quickdraw
  2. Quickdraw/Stock
  3. Suppressor
  4. Fast mags
  5. Fast mags/Suppressor
  6. Quickdraw/Suppressor

Weevil – Optics not required

  1. Quickdraw
  2. Stock
  3. Quickdraw/Stock
  4. Extended mags
  5. Quickdraw/stock/Extended mags

Razorback – Optics required but can get away without one

  1. Quickdraw
  2. Stock
  3. Quickdraw/Stock
  4. Extended mags
  5. Quickdraw/stock/Extended mags
  6. Long barrel
  7. Quickdraw/stock/Extended mags/long barrel

Pharo suffer from terrible aim which could be the result of stock with idle sway.   Do enjoy this weapon loads find getting headshots with difficult not sure why.  Rewards you landing your shots with instant melty kills which allows you to get some good feeds.  Certainly better compared to the burst fire SMG in black ops 2.

Vesper don’t like this gun at all mainly due to being forced to use attachments on it.  PC players with great recoil control can do some serious damage with this gun.  Best attachments I found so far…fast mags/extended mags/suppressor.  Does melt people even at range if you can control the recoil.

Shotguns

KRM

  1. Quickdraw

Argus – Optics I found to be useful

  1. Quickdraw
  2. Stock
  3. Suppressor
  4. Quickdraw/stock
  5. Quickdraw/stock/suppressor

Haymaker/Brecci

  1. Fast mags
  2. Extended mags
  3. Long barrel
  4. Fast mags/extended mags
  5. Fast mags/extended mags/long barrel

Snipers unlike to use them again so not point being on this list.  Pistols can be run naked or with extended mags.  Light machine guns yet to use FMJ looks amazing on them.