Call Of Duty Black Ops 3 – inconsistency
Lets talk about inconsistency within Call Of Duty latests release Black ops 3. Design point of view the game does have a degree of randomness added to the overall mechanics. Based on my playtime so far my performance suffers from massive amount of inconsistency. Willing to admit that some of my weapon choices could be to blame but not everything is down to that. Can use various tactics to increase the odds in your favour which is why players exploit these tactics and other players get annoyed at them. Obvious examples Stealth based perks, sound based perks, passive playstyle, gun boosting attachments.
Even using these tactics with versatile weapons find that far too often looking at inconsistent performance asking what happened.
Be the very nature of Call Of Duty increasing the odds of winning to 60% still better over 50/50. Players die so fast you can’t cover all the angles, reaction time plus doing any aiming still die fast. Average human reaction time is 0.25 seconds, average kill time is 0.1-3 seconds. Add in aim down sights time that another 200ms plus any networking plus having to look and move your hands. Reducing the number of potential threats plus actions needed helps increase your odds. This why players pre aim lines of sights hold areas of down. Aggressive players still play rather passive compared to other games. Obvious example when was the last time you saw somebody play quake like Call Of Duty.
Mechanics wise Call Of Duty Black Ops 3 does pretty much everything differently. Attachments are based on weapons with benefits being greater for certain weapons. Weapon damage models can be made up of 4-5 different numbers. Movement system does not work how players think it does. Has some nice little minor things which allows players to move faster. Still trying to get used to these changes, movement wise part being one of the hardest. Trying to include these in combat comes down to trial and error.
All adding up to the inconsistency being faced by myself. Not the best player in the world but finding whole deal frustrating that said nice to be learning. Even if the game is rather random makes me think of hearthstone in some respects. Reviewing my gameplay may be helpful in finding faults with what going on.