My budget Patriot deck
Marvel Snap is a card game, everybody’s collection is different. You don’t always have required cards and need to experiment. Archetypes exist based around good cards creating new decks and playstyles. Some open up new ones others improve existing base decks. Patriot has a number of different decks, boosted or iron patriot. Zoo term comes from hearthstone due to being animal cards, but Magic: The Gathering is where the idea came from. Zoo decks are cheap, high power-to-mana ratio decks. Patriot decks generally are similar to the Ka-Zar playstyle. The difference is that 1 cost can be hard countered by Killmonger, Patriot avoids that weakness. Shang chi means we need to avoid reaching 9 power.
The core idea is similar to spreading cheap mana but high power cost cards across multiple locations. Overwhelming your opponent forces them to spread thin or overcommit. Control decks that lockdown lanes or big combo power match or beat this. After about a week’s worth of play, I like this archetype but it does have a number of weaknesses. Some due to missing cards and others due to the overall structure. You do need at least 3 cards in hand in order to apply pressure and win.
Decklist
(2) Forge – Core combo
(2) Luke Cage – Flex
(2) Mister Sinister – Core
(2) Scarlet Witch – Flex
(3) Patriot – Core
(3) Brood – Core combo
(3) Cosmo – Flex
(3) Wave – Core combo
(4) Shang-Chi – Flex
(5) Blue Marvel – Core
(6) Doctor Doom – Core
(6) America Chavez – Good
Combos
Forge into Mr. Sinster or brood
Patriot with Blue Marvel
Wave into Dr. Doom
America Chavez
Why don’t you use an X card instead?
The answer is simple cause I don’t have that card yet.
Iron Man has been swapped in and out of this deck a couple of times he a good option.
Absorbing Man and Iron Lad are two obvious choices to boost the consistency. Don’t draw the right card you can copy something or copy something in the deck. I’m missing both cards sometimes that consistency is badly needed. The result is I have 4 cards spare, one flex spot and 3 empty spaces.
Replacement cards
Luke cage – Counters reducing power effects
Scarlet witch – Change poor locations
Shang chi – Counters 9 power cards
Iron man – Flex spot
Cosmo – Goblin counter and on reveal counter.
Honestly more cards I could use but I don’t have them.
Final thoughts
Anything that causes disruption to filling up a lane or causing changes to the board state is a problem. Locking down a lane causes huge issues. A couple of choices exist that can reduce or restrict that. I’m tempted to change the list as I climb right now this deck works. Off meta deck at my current collection rank which ends up surprising people. Big good card decks do well against it along with control decks.
I theorycrafted this deck after getting Dr. Doom and messing around with a couple of other cards here.