Smite becoming a better player

Smite becoming a better player?

Time for another blog post about smite.  Previous post was about my god pool highlighting comfortable picks.  Do have couple other gods hidden away in my back pocket.  Flex picks which come out in certain niche situations.  Not the best player mechanically can be inefficient with poor decisions.  Over past couple of months have gotten better with real desire to improve.  Trying to improve on every single small thing.  Communication key weakness started to call missing more often.  Started take notice every single tiny thing.   More than willing to admit mistakes with real desire to learn.  Asking questions why, who benefits, does this bring plus various other questions.  Matchmaking has changed now getting much more competitive matches in causal.  Still can be roll of the dice in sometimes getting competitive games much more often.  Fundament can’t escape smite is team based game.  Can’t carry people who make poor decisions.

Ranked, frustration and decision making

Been told that ranked is best place to improve.  Bringing in the best players who seek competitive competition. Based on my own experience ranked player base is smaller on playstation.  Quit playing ranked due matchmaking pairing me into the wrong lobbies.  Deeply frustrated due the quality of games unable climb out bronze/silver hell.  Roles I like playing are not hyper carry roles.  Instead tried become more positive even with bad teammates. Mental state has major impact on how you play. Poor mental states impacts your decision making process.  Exploiting mind games using laughing spam can put players into negative mindsets.  Gained much deeper understanding of smite, new perspectives on various ideas.

Comfortable

Feeling uncomfortable can cause major problems.  Honest with you don’t care about the ‘meta’.  Care more about you being uncomfortable with certain common picks.  Core reason why laugh spamming so powerful causes you become uncomfortable.  Meta not fixed constant change every game based who you play.  Talked about early how  I make notes how people play.   Playing the meta game here thinking about my opponents.   Understanding the playstyles,  reviewing the rotations and builds.  Tier lists are opinions depend on your current perception.   Every single god is viable certain gods have strengths and weakness.  Roles have the same problem,  feel uncomfortable can play poorly.  Must avoid being overly confidence.

Subjects to talk about

  • Bad manners – Hate using ingame items to troll players.  Don’t enjoy this behaviour against me.  Try to keep positive not let any behaviours like this get to me.
  • Wards – Serious community based phobia around wards with players unwilling to buy them.
  • General pathing – Safe pathing is massive certain routes which allow you to escape.  Should be thinking what best route out of any fight.
  • Safe farming – Most players don’t bother safe farming when behind.
  • Change in behaviour – Overly aggressive players normally mean ganks are coming.  Should be watching for changes in playstyle, reading the mini map.
  • Good fights bad fights – Sometimes makes sense to just leave a fight over carry on fighting.
  • Bad habits – Want to avoid getting into bad habits like not warding.
  • Giving up – Should be willing to give up when things not working out.  Learn from the mistakes don’t make excuses.

Roles

Normally play the following roles support, middle lane.   Can play jungle just not very comfortable in the role.   Very uncomfortable in solo lane,  bad aim puts me off using hunters.  Here my perspective on roles in general,  explaining each role what goals want to complete.

Support

Decided general breakdown what support should be doing.   General guide sometimes should be doing something else.

  • Level 1-5 want protect your partner in lane.   Secondary goal trying to get potential kill in lane.
  • Level 5-10 want provide pressure in locations which need it.  Normally around middle lane and solo lane.  More than one person in lanes want to turn up.
  • Level 10-15 want to carry on turning up at team fights.  Looking for people alone picking them off one by one.  Peeling for teammates if needed, tanking objectives when required.
  • Level 15-20 want to become giant wall in team fights setting up kills.

Making mental notes when people are rotating.  Role is very dependant on your teammates following up.  Lanes which have been lost sometimes have to leave alone. Frontline god who goal is peeling, set up for kills and being annoying.  Some ways view support second jungler with less kill potential.   Play style depends like to make notes how other team plays. Constant switching between aggressive/defensive, sometimes patience is important.  Sometimes have to play the waiting game waiting for mistakes.  Avoiding aggressive plays until you have the advantage.

Attack damage carry 

Limited playtime should be farming, trying to get the advantage.  Turning up to team fights dealing bunch of damage.  Not much else to say, should be playing off the support  or jungler.   Don’t fear trading want to be putting pressure on the other carry.

Middle lane

  • Level 1-5 – Want to be sharing camps with your jungler getting middle lane camps.  Seeking to get early lead maybe even a kill.  Jungler should be close should be close want to share XP and gold.
  • Level 5-10 – Want to be rotating once the wave is cleared, following jungler/support trying to get kills.  Sometimes poke damage is enough over kills gaining pressure.  Normally 3 vs 3 fight most of the time around objectives.
  • Level 10-15 – Want to be poking people down getting kills, team fight time.
  • Level 15-20 – Want to be doing damage in team fights poking players down.

Constant switching between aggressive/defensive, sometimes patience is important.  Sometimes have to play the waiting game waiting for mistakes.  Avoiding aggressive plays until you have the advantage.

Jungler

Pretty much want kills or looking to give players kills getting them ahead.  Need farm in most efficient way don’t waste time on dead lanes.

Solo lane

Farm in most efficient way turn up to team fights hit the back line.

Not the best player

Willing to admit not the best player in the world.  Couple weak links when comes to playstyle.  Don’t like to use relics which could save me.   Sometimes my decision making can be poor.   Debated getting back into ranked however need more practise with jungle and solo lane.  Most roles are situational require you understand how react in certain situations.   Uncomfortable team environment won’t make people get better.   Overly negative towards players make them improve.   Teaching shouting at you did not make you get better grades.  Past couple months of playing smite has given me loads to think about.  Would like to become better player but have no how to start….

Maybe practice makes perfect is the best place to start.